o1i's Planet AROS

April 24, 2018

Icaros Desktop

How to add an useful option to Icaros' GUI

Adding a new function to Icaros Desktop's GUI can be straightforward. In this short lesson Mr. Besser will teach you how to add an useful "Browse with ZuneView" context-menu option for your drawers, to let you do exactly what the name of this new option suggests. First of all, be sure you're running Magellan as main GUI, otherwise this tutorial wouldn't be of any use to you. Left-click on an

by Paolo Besser (noreply@blogger.com) at April 24, 2018 01:00 PM

March 30, 2018

Icaros Desktop

MiniMount for The C64 Mini

Ok, I admit. When I saw that crazy little thing called "The C64 Mini" I could not resist and I had to get one in my hands. As a former C64 user, I must admit Retro Games Ltd did a very good job, bringing a nice pretty console with a damn simple user interface to the market. Unluckily, simpleness and user friendlyness stop when you decide to play something else than the 64 games already bundled

by Paolo Besser (noreply@blogger.com) at March 30, 2018 03:41 PM

March 19, 2018

Icaros Desktop

Icaros 2.2.2 release candidate available to supporters and beta testers

A new release of Icaros Desktop is now available to beta testers and project supporters on Patreon (a supporter is a patron who's pledging 15 dollars/month or more). Since it's still a "beta" version, only the Live! edition ISO file is currently available for testing. This new version includes these enhancements: - added FolderSync2 - added Appbuilder to demo programs

by Paolo Besser (noreply@blogger.com) at March 19, 2018 02:55 PM

March 12, 2018

Icaros Desktop

Fixed issue with Ghostscript

Some days ago, I wrote that Icaros' new PDF to PNG option would have worked only if paths and file names had no spaces, and this was due to a precise Ghostscript 8.50 limitation (no spacing allowed; and it does not accept paths surrounded by commas, neither for the input file name, nor for the output one). My initial approach was setting up a Dopus5 action with a command like this: gs -sDEVICE=

by Paolo Besser (noreply@blogger.com) at March 12, 2018 02:12 PM

February 23, 2018

Icaros Desktop

Step-by-step guide to hosted Icaros on 64bit Ubuntu

Are you still trying to host Icaros Desktop on your 64-bit Ubuntu-based computer, without success? Well, that's a pity: it seems that some new Linux distros can give unexpected problems with our beloved AROS environment. But don't worry! Jess Suau has written a GREAT post about it on his blog. What are you doing still here? Follow this link a read it immediately! > Jess Suau's guide to hosted

by Paolo Besser (noreply@blogger.com) at February 23, 2018 05:28 PM

February 19, 2018

Icaros Desktop

Converting PDF files - the quick way

Some days ago I was at office and I needed to convert some PDF files into PNG images. Nothing really difficult, there are so many applications doing that, but the quickest I know was and still is Ghostscript. I really love the command line approach, moreover when I have to deal with multiple files, however every time I need to look for the right switches in the on-line help. Since I hadn't

by Paolo Besser (noreply@blogger.com) at February 19, 2018 07:12 PM

January 31, 2018

Icaros Desktop

AmiBridge now optional (well, almost)

One of the most debated aspects of Icaros Desktop is its system volume size. Although all current mainstream operating systems require many gigabytes of your hard drive to get installed with all their features, some Amigans complained about the fact that Icaros Desktop's SYS: partition weights almost 1 GB and includes many "third party applications" which are not part of the AROS bare system.

by Paolo Besser (noreply@blogger.com) at January 31, 2018 11:08 AM

January 29, 2018

Icaros Desktop

Checking size (and time) made easy

Today I wish to show you a simple, yet useful addition I'm releasing with version 2.2.2: showing directory size "made easy". Just enter listers name view, select one or more directory, and click on the second button ("New directory") with middle mouse key  - yes, you can actually push the roller... have you never noticed? ;-).  The new "Show Size" button lets you peek into directories weight

by Paolo Besser (noreply@blogger.com) at January 29, 2018 03:59 PM

December 01, 2017

Icaros Desktop

A book for Magellan

Books about Amiga software are quite rare, so when I saw this news on Amigaworld I could not stop myself to quote it here. I have not read this book so I can not evaluate it, nor I can sincerely tell you if it will meet your expectations, however, if you simply don't like reading the PDF manuals included in the distribution, or you wish to have something printed at your hands, this might fit

by Paolo Besser (noreply@blogger.com) at December 01, 2017 05:38 PM

November 23, 2017

Icaros Desktop

10 Years of Icaros Desktop!

It was a long, long time ago. A quite younger myself (Paolo Besser) presented AROS to some hundreds of people visiting Pianeta Amiga 2007, a still popular italian fair about Amiga products. While showing it at the event, I realized that the best way to advertise the open-source Amiga "clone" among the Amiga community was to prove it was already able to do things: AROS, in fact, was being

by Paolo Besser (noreply@blogger.com) at November 23, 2017 11:07 PM

November 16, 2017

Icaros Desktop

A plea: let's bring Folio to AROS!

Some advanced options of Folio being used. While thinking about new features to add to Icaros Desktop, I landed on Morphzone and stumbled upon a very interesting project by Andé Siegel, the Folio word processor. Feature wise, it is quite far from being like big office suite applications like LibreOffice Writer or Microsoft Word, but it is easily comparable to Windows Wordpad and many other

by Paolo Besser (noreply@blogger.com) at November 16, 2017 04:40 PM

September 25, 2017

Icaros Desktop

New AROS videos from Stephen Jones

[updated] Our old and dear friend Stephen Jones (you'll surely remember him for his iMica computer systems) has made two three amazing videos about setting up an AROS computer from scrap parts. They are very interesting, since include some tips and hints you should take into account, if you'd like to build the perfect Icaros-computer. Part 1 Part 2 Part 3

by Paolo Besser (noreply@blogger.com) at September 25, 2017 12:32 PM

September 20, 2017

o1i

Eye-Candy

Not that it is really useful, but with some small icons the gui looks even more like WinUAE.
Other than that I am optimizing my build environment a bit at the moment, so that I can build for different AROS architectures from one source tree. Yes, I know, I could use the AROS build system. I just like to write Makefiles and use them, the way I want ;-).

by noreply@blogger.com (o1i) at September 20, 2017 06:40 AM

July 26, 2017

o1i

Janus-UAE2 Picasso96 working

Some many hours of debugging more, I managed to get the first Picasso96 / uaegfx screen to work:
Merging the WinUAE Windows render calls to the SDL render calls used in Janus-UAE2 was not so trivial as it seems. Finally I was just missing the call to update the display after drawing, so I saw a blank window for a long time. Luckily while debugging this, I cleaned up a lot of the code and fixed a bug or two. So after finally finding the right place to update the window contents, everything was working at once.

Bad weather outside is sometimes good for coding :-).

by noreply@blogger.com (o1i) at July 26, 2017 09:32 AM

July 05, 2017

o1i

Janus-UAE2 (WinUAE port)

After a long break (and a long silence here), I returned to my WinUAE port. It still had no Picasso96 support, something which annoyed me a long time now. Problem was, that even everything looked ok (to me), as soon as the uaegfx monitor was added, it crashed. As both uaegfx and rtg.library are closed source, debugging it was a nice lesson, but lead to no results.

So I compared all uae generated 68k library and modeinfo structs with the fs-uae structs and (for me) everything looked ok.

So after quite some debugging, I decided to annoy Toni with my problem .. and he pointed me to a zero clockrate in my modeinfo structure .. which really caused the above mentioned crash.

Problem was, that I added

int default_freq = 0; 

as a stub in aros.cpp and while merging newer WinUAE sources later obviously changed picasso96_win.cpp as a quick hack to make it compile to

#ifndef __AROS__ 
int default_freq = 50; 
#endif 

which finally lead to a zero PixelClock..

Big thanks to Toni for pointing me in the right direction!

So now I can see all Picasso96 modes:

 When I use the screenmode, I only get a blank window, but in my debug output, I can see some chars rendered a least:

I hope, the path to some usable output will be shorter than the bugfixing of the screenmodes..


by noreply@blogger.com (o1i) at July 05, 2017 07:33 AM