o1i's Planet AROS

September 20, 2017

o1i

Eye-Candy

Not that it is really useful, but with some small icons the gui looks even more like WinUAE.
Other than that I am optimizing my build environment a bit at the moment, so that I can build for different AROS architectures from one source tree. Yes, I know, I could use the AROS build system. I just like to write Makefiles and use them, the way I want ;-).

by noreply@blogger.com (o1i) at September 20, 2017 06:40 AM

September 19, 2017

Icaros Desktop

New AROS videos from Stephen Jones

Our old and dear friend Stephen Jones (you'll surely remember him for his iMica computer systems) has made two amazing videos about setting up an AROS computer from scrap parts. They are very interesting, since include some tips and hints you should take into account, if you'd like to build the perfect Icaros-computer. Part 1 Part 2 Stephen is also working on a third part, that

by Paolo Besser (noreply@blogger.com) at September 19, 2017 03:00 PM

July 26, 2017

o1i

Janus-UAE2 Picasso96 working

Some many hours of debugging more, I managed to get the first Picasso96 / uaegfx screen to work:
Merging the WinUAE Windows render calls to the SDL render calls used in Janus-UAE2 was not so trivial as it seems. Finally I was just missing the call to update the display after drawing, so I saw a blank window for a long time. Luckily while debugging this, I cleaned up a lot of the code and fixed a bug or two. So after finally finding the right place to update the window contents, everything was working at once.

Bad weather outside is sometimes good for coding :-).

by noreply@blogger.com (o1i) at July 26, 2017 09:32 AM

July 05, 2017

o1i

Janus-UAE2 (WinUAE port)

After a long break (and a long silence here), I returned to my WinUAE port. It still had no Picasso96 support, something which annoyed me a long time now. Problem was, that even everything looked ok (to me), as soon as the uaegfx monitor was added, it crashed. As both uaegfx and rtg.library are closed source, debugging it was a nice lesson, but lead to no results.

So I compared all uae generated 68k library and modeinfo structs with the fs-uae structs and (for me) everything looked ok.

So after quite some debugging, I decided to annoy Toni with my problem .. and he pointed me to a zero clockrate in my modeinfo structure .. which really caused the above mentioned crash.

Problem was, that I added

int default_freq = 0; 

as a stub in aros.cpp and while merging newer WinUAE sources later obviously changed picasso96_win.cpp as a quick hack to make it compile to

#ifndef __AROS__ 
int default_freq = 50; 
#endif 

which finally lead to a zero PixelClock..

Big thanks to Toni for pointing me in the right direction!

So now I can see all Picasso96 modes:

 When I use the screenmode, I only get a blank window, but in my debug output, I can see some chars rendered a least:

I hope, the path to some usable output will be shorter than the bugfixing of the screenmodes..


by noreply@blogger.com (o1i) at July 05, 2017 07:33 AM

June 26, 2017

Icaros Desktop

Icaros Desktop 2.2.1 is ready!

First update to Icaros Desktop is now available for download. This is a bugfix-only release, so no new features or programs are added to the distribution. People who haven't downloaded and installed Icaros Destkop 2.2 should choose this one instead, while users of Icaros Desktop 2.2 should update their installation using LiveUpdater. Icaros 2.2.1 fixes some italian translations as well. Not

by Paolo Besser (noreply@blogger.com) at June 26, 2017 11:06 PM

icaros-sequence bug blocking LiveUpdater

Today I found a mistake in icaros-sequence, preventing LiveUpdater to work as intended. Please download this patch to fix the issue (instructions about installation will follow). The bug is in this section: 01. ; RunMe if proper settings are made  02. if exists sys:dvdmode03.   execute s:dvd-startup04. endif  05. IF ${Icaros/1sttime} EQ "True"06.  execute S:1sttime-setup07. EndIf  08. IF ${

by Paolo Besser (noreply@blogger.com) at June 26, 2017 10:08 PM

June 03, 2017

Icaros Desktop

Networking with Icaros hosted on OpenSUSE Linux

Icaros Desktop should be usable in hosted mode under any Linux distribution, however startup and configuration scripts were written with Debian-based distros in mind (in practice: Icaros should work at its best with Ubuntu, Mint and derivatives). Unfortunately, we simply haven't the power, the time and the resources to support other Linux 'implementations', but luckily we have a very smart

by Paolo Besser (noreply@blogger.com) at June 03, 2017 05:06 PM

June 01, 2017

Icaros Desktop

Icaros Desktop 2.2 has been released

The brand new main release of Icaros Desktop is now available for download, and it brings many little and bigger enhancements over the last Xmas Preview, like a complete new look, which involves both Magellan toolbars and decoration theme, and a completely new feature called HostBridge, which allows people running Icaros Desktop in a hosted environment to launch host applications along with (or

by Paolo Besser (noreply@blogger.com) at June 01, 2017 06:07 PM

May 31, 2017

Icaros Desktop

First version of HostBridge is done

I'd like to tell you a story. There are no enchanted woods or castles, nor knights and dragons, but a very simple and clear request from many people on AROS-EXEC: "would you make a hosted version of Icaros Destkop?". A hosted Icaros. Why not? After all, drivers development for native AROS is quite slow and many developers would find a hosted Icaros environment extremely comfortable to test

by Paolo Besser (noreply@blogger.com) at May 31, 2017 06:02 PM

It's working!!!

Today a new piece of Icaros 2.2 has started shaping up. HostBridge (temporary name, I don't really like how it sounds) will allow running host applications from hosted Icaros and, best of all, it will allow handling of files. Just look at the following screenshot. I opened the AROS shell and entered this command: gedit sys:S/Icaros-sequence and, immediately after that, Linux program gedit

by Paolo Besser (noreply@blogger.com) at May 31, 2017 04:33 PM

May 18, 2017

AROS-Exec

Recursion Computer Fair: Sat 1 July Stratford-upon-Avon

Now in its 4th year, the Recursion Computer Fair is back and will take place at King Edward VI School, Stratford-upon-Avon on Saturday 1 July 11.00-16.00.

Join us to celebrate 30+ years of Amiga computers and OSes - meet up with user groups, have a play on the latest hardware and have a chat with Amigans of all shapes, sizes and flavours! AROS, MorphOS, Classic Amigas, AmigaOS4 all side-by-side and not a pointless argument in sight!

The fair is completely free to all visitors and exhibitors and we are always keen to cram in another table of goodness: pm me or email rmbATkesDOTnet if you'd like to be added to the list of exhibitors. I'd especially like to hear from more user groups willing to bring along some kit to show off. Exhibitors get free on-site parking for the day and free refreshments all day.

In addition to the Amiga-like madness, the RISC OS Midlands User Group will be holding their annual summer show as part of Recursion and there will be more retro and vintage systems from the 70s, 80s and 90s than you could possibly play on in just 5 hours! Over 50+ systems to play with are currently booked.

There will be plenty of new stuff to have a go on too: hundreds of Raspberry Pis and Micro:Bits to play with; virtual reality experiences thanks to Oculus Rift, HTC Vive and PSVR; unmanned drone flight training; electronics and programming workshops and loads, loads more. Robotics and cool technology galore, with local Makerspace and Hackerspace stands. Hackathon competition for 10-18 years olds. Oh and an indoor planetarium from the NSA.

Recursion is the ideal fair for geeks of all ages and vintages - an ideal day out. See the Recursion website (run by KES students) for more details: Recursion 2017

Previous show reports and photos can be found here and here


Original Image

May 18, 2017 01:50 AM

April 28, 2017

AROS Playground

Help wanted! - AROS Playground is hiring! Of sorts...

Fresh blood is needed to keep up AROS Playground.



To maintain the steady flow of contents for AROS Playground, I'm asking for someone to step forward and pick up the torch and not let die this project started in early 2012.

I'm unable to maintain this and the other contributors have a lot on their hands as well.

If you wish to apply or at least lend a hand, please refer to AROS EXEC forum post.

by noreply@blogger.com (Hardwired) at April 28, 2017 07:33 AM

April 27, 2017

AROS Wanderer

AROS Playground - Help Wanted

First of all - I'm sorry that I have been away, but unfortunately I had to deal with RL issues, and AROS had to be a part of something that I had to leave behind.

I always planned in coming back, but it's not the time now.

So after stumbling in the last weekend by accident on this forum post at EAB: http://eab.abime.net/showthread.php?t=84284 I have to try to make a mend with myself.

You all know that back in 2012 I, with the help of a few people started a blog page regarding AROS games - to publicize them and and helping the global awareness of the potential of AROS.

Click to see original Image in a new window


That blog was: http://arosgamer.blogspot.pt/

I wished it continued, but when I offered to Paolone to carry the work he already had much on his hands, also other people declined.

So I'm coming here to ask if anyone wishes to carry the torch.
Even if it's only for posting about the new games on AROS - which is simple since it's a blog...

If anyone wishes to apply just leave a comment in AROS-EXEC and PM. And I'll make the arrangements to pass the admin rights to the site.

If you wish only to post I can give access as well.

If not, Maybe I'll just shutdown the site.

And hopefully one day I'll be back with time and passion to carry on with AROS.

To all that carry on, specially the devs - my deepest thanks to a project that I hold dear in my heart.

by noreply@blogger.com (Hardwired) at April 27, 2017 08:37 AM

March 27, 2017

Icaros Desktop

New pages added to the site

This is just a little service information. We've added to the site two missing pages: a more explaining page about Icaros Desktop itself (what is, how can run, what you should expect) which replaces the old "versions comparison" page, and a screenshots page. We sincerely hope you will appreciate these little additions to Icaros' home on the Internet.

by Paolo Besser (noreply@blogger.com) at March 27, 2017 05:27 PM

March 23, 2017

Icaros Desktop

New ZunePaint in action

ZunePaint is a fresh new image editing and 2D painting application from Yannick Erb. Due to its flexibility and size, we've decided to place it into both Icaros Desktop Live! and Light editions. Release after release, Yannick added many functions to his program, from gradient filling to text tool. The most recent one is the chance to copy a piece of an image, resize it on the fly with the mouse

by Paolo Besser (noreply@blogger.com) at March 23, 2017 09:35 AM